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^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N2^T ^SType^SAnimations
^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^Sn^N2
^t^SShowWhen^N3 ^STotemSlots^N1 ^SEnabled^B ^t^N2^T ^SOnlyMine^B ^SType^Smeta^SStackMin^N5 ^SIcons^T ^N1^STMW:icon:1JkhOhcINVwo
^N2^STMW:icon:1JkhOhcISCcC ^t^SName^S8042 ^SEnabled^B ^t^N3^T ^SShowTimer^B^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.5
^SName^S77762 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^N4^T ^SShowTimer^B^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B
^SDurationMaxEnabled^B ^SName^S2894 ^SUnAlpha^N0.49 ^SShowWhen^N3
^SEnabled^B ^SDurationMax^N30 ^t^N5^T ^SShowTimer^B ^SType^Scooldown
^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SDurationMaxEnabled^B
^SName^S2062 ^SShowWhen^N3 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT^t^Sn^N1 ^t^SDurationMax^N50 ^t^N6^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.51 ^SName^S8050 ^SShowTimerTextnoOCC^B^SShowTimerText^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations
^SwasPassingCondition^B ^SValue^N3 ^SOperator^S> ^SAnimation^SICONCLEAR^SEvent^SOnDuration ^SCndtJustPassed^B ^t^N2^T ^SPassingCndt^B
^SType^SAnimations ^SwasPassingCondition^b ^SValue^N3 ^SOperator^S<=
^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SInfinite^B ^SCndtJustPassed^B^t^Sn^N2 ^t^SShowWhen^N3 ^SUnit^Starget ^SEnabled^B ^t^N7^T ^SShowTimer^B^SType^Scooldown ^SUnAlpha^N0.5 ^SName^S51505 ^SShowTimerTextnoOCC^B
^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N8 ^SName^S熔岩爆裂 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW^SEvent^SOnAlphaInc ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SCndtJustPassed^B^SValue^N100 ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2
^t^SShowWhen^N3 ^SCustomTex^S51505 ^SShowTimerText^B ^SEnabled^B ^t^N8^T^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B
^SName^S117014 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S元素冲击^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SUnAlpha^N0.52 ^SEvents^T ^N1^T
^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec
^t^Sn^N2 ^t^SShowWhen^N3 ^SEnabled^B ^t^N9^T ^SShowTimer^B ^SType^Scooldown^SUnAlpha^N0.5 ^SDurationAlpha^N0.52 ^SName^S114049 ^SShowTimerTextnoOCC^B^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N180 ^SName^S升腾^t^N2^T ^SType^SLEVEL ^SOperator^S>= ^SLevel^N87 ^t^Sn^N2 ^t^SEvents^T ^N1^T^SPassingCndt^B ^SType^SAnimations ^SValue^N50 ^SOperator^S>
^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^t^N2^T