vSphere 5.5最新资料
What’s New in VMware vSphere 5.5 Platform
Expanded vGPU Support
vSphere 5.1 was the first vSphere release to provide support for hardware-accelerated 3D graphics—virtual graphics processing unit (vGPU)—inside of a virtual machine. That support was limited to only NVIDIA-based GPUs. With vSphere 5.5, vGPU support has been expanded to include both Intel- and AMD-based GPUs. Virtual machines with graphic-intensive workloads or applications that typically have required hardware-based GPUs can now take advantage of additional vGPU vendors, makes and models. See the VMware Compatibility Guide for details on supported GPU adapters.
There are three supported rendering modes for a virtual machine configured with a vGPU: automatic, hardware and software. Virtual machines still can leverage VMware vSphere vMotion® technology, even across a heterogeneous mix of vGPU vendors, without any downtime or interruptions to the virtual machine. If automatic mode is enabled and a GPU is not available at the destination vSphere host, software rendering automatically is enabled. If hardware mode is configured and a GPU does not exist at the destination vSphere host, a vSphere vMotion instance is not attempted.
vGPU support can be enabled using both the vSphere Web Client and VMware Horizon View™ for
Microsoft Windows 7 OS and Windows 8 OS. The following Linux OSs also are supported: Fedora 17 or later, Ubuntu 12 or later and Red Hat Enterprise Linux (RHEL) 7. Controlling vGPU use in Linux OSs is supported using the vSphere Web Client.
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